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- #############################################################################
- #Hi there. This is the usual Mushroom PD letter sent out every so often, #
- #telling you of the latest happeneings within the library. This mail is sent#
- #to all those people on the Mushroom PD mailing list, and also sent to the #
- #AMOS mailing list. If you are on the private mailing list, and would like #
- #to be removed from this list, please send an email to mushypd@redrose.net #
- #with the subject being UNSUBSCRIBE [your email address]. #
- #############################################################################
-
- Date of release: October 12 1997, 7:14 pm
-
- Contents for this Email:
-
- INTRODUCTION - General information and comments to all readers
- ANNOUNCEMENT - Mushroom PD now sells the AMOSPro Compiler!!!!!
- AGA REPORT - Reporting the status of the AGA situation with AMOS.
- We've all heard stories, lets hear some answers!!
- PREVIEW - First preview of a worldwide effort to make a new AMOS
- game!
- FREE FTP SPACE - Free FTP space available to AMOS programmers
- RECENT - List of Recent uploads, and some reccomended programs!
- FAREWELL - Well, tatty byes for this issue!
-
- INTRODUCTION
- -=-=-=-=-=-=-
-
- Welcome, to the October issue of the Mushroom PD report. This issue
- see's the introduction of several new features, including the methods in
- which this mail is sent to you. Previously in the past, if the list
- contained any bad email address' the entire message would be returned to
- some of the list members, which also meant the receiving of a large BCC:
- list which was not only inconvinient, but took some time to download.
- Having written and released a program called "MPDMailpost" which I uploaded
- to my own library, as well as Aminet in comm/mail, which will send the same
- email to everyone in a large list of mailing address' and uses a fully
- customizable GUI interface (Thanks to the GUI Extension). This Mushroom PD
- list now boasts almost 300 individual members.
-
- I would also like to apologize for the extreme delay since the last of
- these messages. I was experiencing extreme hard drive problems, in which I
- lost all of my partitions, and subsequently, the whole PD library. After
- using lots of different methods, I was able to recover everything except my
- Workbench partition, and I am still trying to put bits and pieces back into
- it to make it work like it used to.
-
- ANNOUNCEMENT
- -=-=-=-=-=-=-
-
- If you had read the last report which was released, you will know that
- I had placed an order in to start selling the AMOSPro Compiler from my
- homepages. That order has now arrived, in the form of 10 copies (5 of which
- have already been reserved) which are now on sale.
-
- The package comes with a printed manual, the Compiler disk itself, an
- updater disk (to make your version 2.00 if it already isnt) and an extra's
- disk with examples etc. I also have included an extra disk with more
- goodies on it. The package costs 12 UK pounds *before* the postage has been
- added on to it, as with the various costs for international postage, this
- will be added onto the overall cost.
-
- If you are interested in getting hold of the compiler, then drop me a
- line at mushypd@redrose.net and reserve your copy now. You should also let
- me know what currency you use, and what country you are in so I can work
- out an exact price for you. Any compiler orders placed on hold will remain
- so for 2 weeks, unless otherwise notified.
-
- In the next few weeks, I have been told there is a slim chance that I
- can get hold of AMOSPro itself, so please keep in tune for these developing
- news as they arrive!!
-
- AGA REPORT
- -=-=-=-=-=-
-
- Everyone knows that AGA in AMOS is currently not available directly.
- This section will hopefully tell and show you how you can acheive it, and
- the various extensions which you can use to get there. Lets start with a
- small piece of info on the history of AGA AMOS.
-
- The first AGA graphics to be incorporated into any AMOS listings, were
- simple hacks which altered values in the copper, to give the impression of
- an AGA screen. The only back-draw to this method, was you couldnt really
- display any AGA graphics, but you could display an AGA copper in the
- background only.
-
- There were a couple of attempts at an AGA extension, and the ones which
- were released were not very good at all, as all they really could do, was
- display AGA pictures by reducing their palettes etc. There wasnt a single
- extension at this time, which could claim to be a true AGA extension.
-
- Then came along the GUI extension. It is written by Pietro Ghizzoni and
- is the first, easily manipulable extension that not only offers the best OS
- application programming for AMOSPro - but will also let you program AGA
- graphics for the very first time in the history of AMOS. Here is a note
- from Pietro himself on the subject of AGA and the GUI extension:
- On 29-Set-97, Mush wrote: GUI Extension
-
- "Well... what i acheived with the GUI Extension is the first real AGA
- support, no Copper hacks and so on. Due to its total OS respect the GUI
- Extension can obtain the best from the system.. this mean it supports
- AGA, Graphics Card, Advanced Screen Mode like the HighGfx modes. Now a
- CyberGFX 24bit screen with 16M of colours can be easly handled in Amos.
-
- Most of the GUI gfx commands are faster than the Amos equivalent, so you
- can create cool and fast WB application.
-
- The GUI Extension v1.63 is the first approach to AGA. Now the phase 1 is
- completed... i've a full working AGA enviroment for the GUI Ext... the next
- phase is the 'Power Up'... a lots of new gfx commands and facilities for a
- advanced AGA use.
-
- What i hope to acheive with the GUI Ext in the future:
-
- - Amos Screen promotion.... display a Amos screen in the WB
-
- - a new fast animation system. Since the AGA introduce some High definition
- screenmode, we need a powerfull animation system for creating a fast and
- smooth animation... this mean XFA (eXtra Fast Animation) support. Actually
- only some commercial softwares supports this standard... but in the near
- future the Amos users will can use it too!
-
- - extended TCP/IP commands set for a faster access
-
- - other cool GUI stuff: drag'n'drop, iconify (MUI like), and other 100.000
- ideas in my head ;) "
-
-
- At this time, there are 2 other extensions underway which will try and
- bring AGA into AMOS. The longest in the works has been the JADE extension,
- which has been subject to many rumours saying that it will not be released.
- The original programmers claimed several months ago that they were writing
- an AGA extension, before a long long period of silence. All we have seen of
- their extension so far, is a list of commands which they wish to include,
- and more recently an advert to the AMOS mailing list requesting beta
- testers when a test version is released. Noone has submitted to me any kind
- of demo, even though they claim the extension is just being debugged, and
- the main part is completed.
-
- The other AGA extension being written, will be called the Game
- extension, written by Peter Cahill. I have seen one example of this
- extension, and from what I have seen, it will look very nice when it is
- completed. Peter did send me a small file of what he hopes to include in
- the extension, but I have misplaced it at this time =(
-
- The GUI Extension is available both from Aminet in dev/amos and from my
- PD library, and whats more, it is freeware, which means there are
- absolutely no restrictions whatsoever.
-
- PREVIEW
- -=-=-=-=
-
- There is a new AMOS game in the works, called Captain Bubba and the
- Nasty alien Menace. Its a world-wide effort being the first international
- game to really come out from AMOS. There will be several different kind of
- games merged into the one large game, with levels such as a tekken-type
- fight, a raycaster, an excellent blood money-type level, plus a few others
- which I wont spoil for you just yet!
-
- There are approximately 12-15 programmers (including myself) working on
- the project, and we are hoping to have it finished in time for christmas.
- The joint effort will be available to purchase exclusively from my
- homepages at www.mushy-pd.demon.co.uk and as the release date gets nearer,
- I will let you know.
-
- FREE FTP SPACE
- -=-=-=-=-=-=-=-
-
- Are you an AMOS programmer who would like a small amount of FTP space
- for storing your games, and information on other AMOS projects etc. but
- dont have the space that you'd like? If you would like some space, then
- contact me at mushypd@redrose.net where I will be happy to send you
- information on how you can get some on my site for free. This only applies
- to AMOS programmers.
-
- RECENT UPLOADS
- -=-=-=-=-=-=-=-
-
- As per usual, this is the list of files most recently uploaded to the
- library. If you go to the homepages at www.mushy-pd.demon.co.uk and follow
- through the links to the PD Library listings, you can see all of the titles
- currently in the library.
-
- | Complete Recent Mushroom PD Index on Sunday 12-Oct-97 22:32:27
- | The list is sorted by directory and file name
- |
- | This site, mushy-pd.dyn.ml.org, contains all files uploaded to
- | Mushroom PD within the last 7 days. Files which didnt have a .Readme in
- | them were discarded. If your upload isnt here, please look in the
- | appropriate section of the library, and if you still cant find it, try
- | to upload it once more.
- |
- | To visit the Mushroom PD homepages to get the latest version of this
- | file, go to http://www.mushy-pd.demon.co.uk/index.html and follow
- | the approriate links.
- |
- | You can also FTP into the library directly at mushy-pd.dyn.ml.org
- | logging on as anonymous, sending your email address as your password, and
- | download the first INDEX file in the /pub/amos/ drawer.
- |
- | If you experience any problems, please email the webmaster at
- | mushypd@redrose.net and the problem will be resolved as soon as
- | possible. Thank-you.
- |
- |File Dir KBytes Description
- |----------------- --- ------ -----------
- AMOSList-0697.lzh docs/amoslst 300 Messages about AMOS during
- June 1997
- AMOSList-0797.lzh docs/amoslst 348 Messages about AMOS during
- July 1997
- AMOSList-0897.lzh docs/amoslst 404 Messages about AMOS during
- August 1997
- AMOSList-0997.lzh docs/amoslst 278 Messages about AMOS during
- September 1997
- AMOSP61Ext.lha extnsns/amospro 19 AMOS Pro P61 Music Extension
- V1.2
- APro_GadTools.lha extnsns/amospro 29 A Include-File for AMOSPro
- (German Guide)
- deltaext.lha extnsns/amospro 46 AMOSPro_Delta.Lib - some
- extension for AMOS
- TFT_Extension.lha extnsns/amospro 11 Amos Pro -> TFT Extension v
- 0.6 <-
- THXLib06.lha extnsns/amospro 21 AMOS Pro Extension to play
- THX-Modules (0.6)
- Tools.lha extnsns/amospro 7 A small (2K) extension for
- AMOSPro. v1.01
- botsb.lha games/2play 338 Like tank battle only Beetles!
- fredfrog.lha games/jump 326 Guide a frog back home.
- FutureMiner.Lha games/jump 541 Cool Platform game
- poing2.lha games/jump 320 A cool pong game with powerups
- & more
- Proto5.lha games/misc 239 Excellent Tamagotchi
- simulator, written in AMOS and GUI Extension
- Sendai064.lha games/misc 179 Short : anime-style RPG in
- development
- Sendai63.lha games/misc 175 HI THERE!
- UFOCU.lha games/misc 95 Savefile editor for UFO -
- Enemy Unknown!
- RoboBlaster.lha games/platform 136 Simple platformer in which you
- must save a city
- Starboy_DF0.Lha games/platform 207 Excellent multi-level platform
- game, recently on Amiga Formats coverdisks.
- Wibble_Giddy.lha games/platform 182 Nice game with a lot of
- puzzles
- cavcom.lha games/shoot 312 Scrolling Rescue Shooter.
- Psycho_Path.lha games/think 185 Psycho path. Platform game to
- get the brain cells working
- CDL-Terror.Lha gfx/demo 1053 Terror By Candle - Funny demo
- Vectors.lha gfx/font 44 Vector letters source.
- Latin&Greek data set
- MapMaster.lha gfx/misc 123 Map creator for use in AMOS
- games of all kinds
- tscene1.lha gfx/misc 147 Demo of scene/map editor with
- TURBO Plus
- MusicMeister.lha music/play 248 A .abk music player with some
- example mods
- amos-col.lha source/comp 219 AMOS-COL - colection AMOS
- sources codes
- Neat_Source.lzx source/disk 14 Unpack files crunched with
- Crunchmania directly from AMOS
- TSL_source.lha source/disk 12 Source of biz/dbase/TSL-2.lha
- (Fast INDEX KEEPER for DJs)
- AmosAGA.lha source/gfx 34 AmosAGA V0.09 - AGA Screens
- for Amos
- clipfont_demo.lha source/gfx 24 How to scroll fonts in AMOS
- Evaluator.lha source/misc 3 Expression Evaluator in source
- code format
- unlocker.lha utils/amospro 5 Unlocks AMOS folded procedures
- termplay.lha utils/internet 60 VT100 Terminal Program w/Amos
- source
- texter2.lha utils/misc 169 Delta-Texter2 - COOL! program
- for convert ascii-files
-
- Total of 6997602 New Bytes uploaded, with 202148352 Available upload space.
-
- FAREWELL
- -=-=-=-=-
-
- That just about covers everything for this issue of the report. If you
- have any questions or comments at all, feel free to contact me at
- mushypd@redrose.net where I will be happy to answer your questions.
-
- Andrew "Mushroom" Kellett
- --
- Email: Andy Kellett <mushypd@redrose.net> Team *AMOS* + IAPA Team *AMIGA*
- alt.religion.amos - AMOS now on usenet! AMOS Mailinglist also mirrored
-
- World's Largest AMOS Homepages - http://www.mushy-pd.demon.co.uk
-
- Massive FTP site with AMOS/C64 and Mods/Samples + more at
- mushy-pd.dyn.ml.org
-
-
-
-
-